# Chase

The **Chase** task makes the character run directly toward their **Current Target**. The **Chase** task usually leads to the **Attack** task, especially when used in conjunction with **Maintain Range**.

### Task Info

**Min Movement Rate**: Minimum percentage of max walk speed.\
**Max Movement Rate**: Maximum percentage of max walk speed.\
**Maintain Range?**: Should the character stop chasing when it is in range to attack?


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